
It's seems to imply that the Neil/Eva reality might not actually be the base reality, but I suspect that's territory for future games/stories to delve into. The post credits scene is the only thing I'm not really sure of.

The fact that's it's Eva/Neil is probably a bit of wish fulfillment on Neil's part but it's for the sake of his mother's memory. Yes, they were simple, but it did make me have to think, and made the game feel at least more like a game. 2) I agree on the missed game-play Setup the Memento minigames. Neil (with the help of Faye) constructs a reality where his mother doesn't have to choose between her own life or her son's and gets to be the "lavender" to her son's "star" (a successful career/marriage/life). 1a) side note: having a 'Joke' speed-run option for a To the Moon game would actually be kind of fun, and could lead to an alternate funny ending. That's because Neil is fulfilling his mother's wish to be a "lavender". Notice how in the "perfect" time line almost everything after Neil's birth is focused on him/Eva and not Lynri.

this game isnt about Neil and Eva, its about Quincy). That sounds like regret to me which is something Sigmund Corps specializes in. Maybe its my fault, but when I played Impostor Factory, I spent almost the entire game thinking 'well this is okay but when are Neil and Eva going to burst in, point at the camera (gotcha) and banter as usual' instead of taking the games description at face value (ie. Lynri tells her father in Act 2 how she spent her whole life trying to be the "star" but in reality only really wanted to be a "lavender". Instead, its about Quincy.Let me tell you a story about him. Rosalene have peculiar jobs: They give people another chance to live their lives, all the way from the very beginning. I need to go back a reread the two star/lavender discussions Lynri has with her father but I think that's the crux of the reason for how the "perfect" timeline plays out. Title: Impostor Factory The Screw It Just Gimme Everything Bundle-GOG Genre: Adventure, RPG Developer: Freebird Games Publisher: Freebird Games Release Date: 1 Oct, 2021 Languages: English, French, Italian, German, Spanish, Etc File Size: 1. Impostor Factory is a narrative-driven adventure game that is categorically out of its mind. Except in this case his mother is already dead in the "base" reality so it's just the memory of her he's giving the "perfect" timeline to. He's basically doing the same thing he does in the first two games, fulfilling a last wish (with the help of Faye). The "perfect" timeline just looks to be a reality Watts/Faye create for his mother's memory to experience. Impostor Factory is a 2021 adventure video game developed and published by Freebird Games. I'm just going to spoiler tag this whole thing to be safe but here's my interpretation: Watts and Eva getting together in the "perfect timeline" may be some kind of unconscious desire of Watts filtering in which is why Faye makes fun of him afterwards. Watts makes a deal with her at the end of "Finding Paradise" for his project, which is why she's managing his simulations now. Not only are they replaying the memory, but just like when they use the device on a dying patient they extrapolate new memories from it which is why they act out independently.įaye in "Finding Paradise" and "A Bird's Story" is implied to be some kind of force of nature or mystical being - outliving Colin and admitting to meeting him when he was a child.

In the games and the mini-episodes before this you see Neil working on the technology used here, but he was never given a motive for this until now. I don't think this is Neil's memory, but as Faye explains it is Neil accessing a memory left behind by his mother, which he was previously unable to access. And somewhere along the way, things get a little Lovecraftian and tentacles are involved.Īnyway, that’s around 1/3 of what the game is really about.Obviously there is room for interpretation. Talk about a time-saver!īut of course, then people start dying, because that’s what they do. Quincy could wash his hands and time-travel while he was at it. In fact, it turned out to be so fancy that there was a time machine in its bathroom. So, he accepted and went because even though the mansion was suspicious and secluded, it was also fancy and had a parteh. Welcome to the mystery and intrigue of Imposter Factory Lynri and Quincy are officially together and are continuing their lives. One day, Quincy was invited to a fancy parteh at a suspiciously secluded mansion. You really feel for the characters and the soundtrack leaves you in tears. Rosalene have peculiar jobs: They give people another chance to live their lives, all the way from the very beginning. So yeah midway though the game we come across some of the most heartbreaking sections of the game: the Tobi section.
